Dust Devil in 3‑count

CoastlessCon, July 2019

Dust Dev­il is a very nice walk­ing pat­tern which was intro­duced to the pas­sout mail­ing list in May 2018 by Dave and Athena Dav­is.

The per­fect descrip­tion from which Juli and oth­er European jug­glers learnt the pat­tern goes like this:

"3 Juggles are in a line. A is facing B and C. B
and C are facing A. C is behind B. B is in the middle. Dust Dev­il can
be done on vari­ous counts, but start with 6‑count. On the passing beat,
A throws to C. B throws to A. And C throws to B.

That last one is the tricky throw, because B's back is to C. It is
import­ant that C throws to the right of B and a little wide (as if B
were facing C). Once B throws to A, B imme­di­ately turns 180 degrees
(turn clock­wise on right handed passes) BEFORE mak­ing the next self
throw. Once turned, throw the left self and catch the incom­ing pass.

Once B makes the catch, B backs up. A moves for­ward to the middle. We
are already back at the start of the pat­tern but with the line flipped
180 degrees. A is now B. B is now C. and C is now A. On the next
passing beat, the move is repeated. Once more and every­one has done all
roles.

Notes: If done in a 6 or 4 count, the jug­glers will move in an oval
shape (coun­ter­clock­wise). If done in a 5 or 3 count, the jug­glers move
in a fig­ure 8 (and it becomes a "north wall" pat­tern). In the 4 or 6
count ver­sions, it is pos­sible to add a second middle per­son (have 4
total jug­glers). I think the 6 count ver­sion of this pat­tern is doable
by most jug­glers that can move while jug­gling. Faster counts will get
chal­len­ging. How fast you want to go is up to you. I prefer the odd
counts because they are both-handed, but the right hand ver­sions are fun
too. Let me know how it goes.

Good Luck,

P.S. For any­one not famil­i­ar with the term, a "Dust Dev­il" is a
mini­ature tor­nado that is com­mon in the desert I live in. Often
mul­tiple whirl­ing fun­nels of dust are vis­ible out in the desert. As you
speed up that pat­tern (going from 6 count to 5 count) the pat­tern gets a
whirl­ing feel that inspired the name." (cited from the ori­gin­al email from the invent­ors of the pat­tern)

I liked the idea very much and wanted to juggle it. At Coast­lessCon 2019 I had the oppor­tun­ity to prac­tice the pat­tern togeth­er with Doreen and Mar­tin. We star­ted with the 5‑count-ver­sion (which Juli got on video last year) and found out, that it is hard to keep the rhythm, because when you walk into the middle you always tend to juggle slightly faster, to be early enough to catch the club which is com­ing from behind. But if B passes too early to A, this hur­ries him and you will receive an early next pass.

So we dis­covered, that keep­ing the rhythm is extremely import­ant for this pat­tern.

On video we got one full round of Dust Dev­il in 3‑count for you:

The pat­tern looks a bit like Bruno's Night­mare in 1‑count (ridicu­lous speed) as you are walk­ing the same ways in the same speed, but it's easi­er, because there is no feed, less passes and there­fore a lower danger of col­li­sions.

Read­ing the descrip­tion and watch­ing the video again, I just real­ized, that we turned in the oth­er dir­ec­tion than it was described by Dave & Athena: After the right hand passes we turned counter clock­wise and after the left hand passes clock­wise. So is this still Dust Dev­il?

Share with your friends and juggle together!

prechac

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