fcc is a 8-handed siteswap for 4 people, 8 hands and 13 clubs (^-^) Juggled by John, Jonathan, Tillman and Helena during SaarCon, Aug 2024.
PATTERNS
Videos, notation and explanations of passing patterns.
Wiebke’s Waltz
Wiebke’s Waltz is a Phoenician Waltz inspired take out pattern on a walking pps feed (the same base pattern as zippy)
It was developed and presented at the 2023 coastless con along with variants in the “wedding waltz” family.
In the pattern, the carry and steal of the subsequent substitution are replaced with a ‘clink’, to toast the Happy couple. This is followed by a phoenetitian waltz turn for another substitute, and a phoenetitian waltz style intercept in preparation for the next clink.
Phoenician Quickstep
Phoenician Quickstep is a variation on Phoenician Waltz with an extra club! This pattern was first juggled by Helene, Adrian and Cameron at BJC 2024
Gƶttinger Opernball
Gƶttinger Opernball is a variation on Phoenician Waltz with 2 extra manipulators! This pattern is invented in Gƶttingen.
Killer Bunny About
In every manipulation pattern, an intercept must always be followed by a carry. Or… must it?
Killer Bunny About is a lab-grown pattern that was designed specifically to answer this question that had baffled passing nerds for centuries. If you want to know the answer, go ahead and juggle the pattern (or simply watch the video). The answer might surprise you!
Gare du Zap^2
Gare du Zap is the 6-handed siteswap a8999 (global), where you locally throw “pass self zap self self”. The pass (3.3 P) should be in the air a little bit longer than a self, the zap is just a little bit faster that a self (2.7 P).
Why Not Zaps?! (85566)
Another “little” 4-handed siteswap passing with Zaps. Great for warming up, super nice outdoors pattern, even with windy conditions.
Heffalot (8882225)
We survived the first year of the pandemic, we are healthy, we are allowed to have a super tiny little juggling convention and we can still pass.
Improve your zaps: 7 clubs 56789
Global 56789
J1(3)x: Heff Zap Pass Doublepass Self
J2(3)ll: Pass Doublepass Self Heff Zap
The zap is magic. The pattern is tough. It has passes at 3 different heigths, so the timing has to be really good!
Improve your zaps: 6 clubs 85566
Flux compensation for the last pattern: both zaps are magic.